Elematter

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Elematter result
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Gameplay started.
Use mouse controls in the game area.
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How to play
How to play Elematter
Controls
- Click a non-path tile to open the build menu, then click an Earth, Water, Air, or Fire tower you can afford.
- Click an existing tower to inspect, upgrade, or reclaim it; use Play to start or pause and ×1/×2/×3 to set speed.
Goal
Stop all 20 waves before enemies take all 13 units of elemental matter.
About
About Elematter
A four-element tower-defense game where tower matchups, placement, upgrades, and wave timing share one compact board.
Play better
Quick tips
First move
Before pressing Play, click an open tile near a long stretch of path and choose a tower after checking the next-wave colors.
Practical tip
Each tower deals bonus damage to one element, so use the next-wave preview before spending fragments.
Game info
Game details
- Genre
- strategy
- Session
- medium
- Play on
- desktop
- Controls
- mouse
QuestHub review
Checked before listing
Source, license, build, and device checks are recorded for this game.
- Source
- License
- Build
- Desktop
- Mobile
Verification & source detailsPlay-test notes, browser checks, source and license
Play-test note
Built two fire towers and played through overlapping waves to a natural Game over in Chrome. Restart restored the opening resources and cleared the board.
QuestHub checks
- Source recorded
- License reviewed
- Build verified
- Network reviewed
- Desktop tested
- Mobile tested
- Last checked
- 2026-09-06
- Browser
- Google Chrome
- Play on
- desktop
- Controls
- mouse
These checks describe the recorded build on the date above. Browser, device, or upstream changes can affect later behavior.
Source & license
- Original creator
- See upstream source
- Source repository
- https://github.com/js13kGames/elematter
- Pinned revision
22272f4db01d134da484c4af4224c18f788fea6b- Code license
- MIT AND Apache-2.0
- Attribution required
- Yes
- Attribution
- See upstream source
- Asset review
- verified
- QuestHub changes
- Not listed in the current catalog
These technical details come from the pinned source snapshot used for this QuestHub build.



