Astray

Run complete
Astray result
Highlights
Gameplay started.
Use keyboard controls on desktop or touch on mobile.
Astray · Same-seed comparison
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Reference run
Highlights
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Highlights
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How to play
How to play Astray
Controls
- Use the arrow keys to push the ball through the maze.
- On touch screens, use the four on-screen direction buttons; the How to play button repeats the instructions.
Goal
Find the exit in each maze and continue to the next level.
About
About Astray
A physics-driven 3D maze where you steer a rolling ball through narrow passages.
Play better
Quick tips
First move
Identify the first open corridor from the starting pocket, then hold its direction briefly rather than overcorrecting.
Practical tip
Release a direction early near corners; the ball keeps some momentum, so short inputs help you stay in the corridor.
Game info
Game details
- Genre
- puzzle
- Session
- short
- Play on
- desktop, mobile
- Controls
- keyboard, touch
QuestHub review
Checked before listing
Source, license, build, and device checks are recorded for this game.
- Source
- License
- Build
- Desktop
- Mobile
Verification & source detailsPlay-test notes, browser checks, source and license
Play-test note
Rolled through the first randomly generated maze exit in Chrome and confirmed the transition to Level 2.
QuestHub checks
- Source recorded
- License reviewed
- Build verified
- Network reviewed
- Desktop tested
- Mobile tested
- Last checked
- 2026-09-06
- Browser
- Google Chrome
- Play on
- desktop, mobile
- Controls
- keyboard, touch
These checks describe the recorded build on the date above. Browser, device, or upstream changes can affect later behavior.
Source & license
- Original creator
- See upstream source
- Source repository
- https://github.com/wwwtyro/Astray
- Pinned revision
d3c4f61f2cbbe35752fbfa205f85a41d7f9fe0f0- Code license
- Unlicense + MIT + zlib
- Attribution required
- Yes
- Attribution
- See upstream source
- Asset review
- verified
- QuestHub changes
- Not listed in the current catalog
These technical details come from the pinned source snapshot used for this QuestHub build.



