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Dead Again

  • Mobile
  • Desktop
  • Touch
  • Keyboard
  • Mouse
  • Single Player

Game controls

Use keyboard and mouse controls on desktop or touch on mobile.

How to play

How to play Dead Again

Controls

  • On desktop, move with WASD or the arrow keys, aim and fire with the mouse, and reload with R or Space.
  • On touch screens, use the left stick to move and the right stick to aim; releasing the left reloads and releasing the right shoots.

Goal

Survive the undead onslaught for as long as possible while preserving health and ammunition.

About

About Dead Again

A top-down survival shooter where zombies, vampires, ghosts, and other enemies grow stronger the longer you last.

Play better

Quick tips

First move

Create space from the first enemies and line up a clear shot before spending ammunition.

Practical tip

Boarded doors can be shot apart, and extra ammunition is hidden around the maps.

Game info

Game details

Genre
action
Session
short
Play on
desktop, mobile
Controls
keyboard, mouse, touch

QuestHub review

Checked before listing

Source, license, build, and device checks are recorded for this game.

Last checked2026-09-06
  • Source
  • License
  • Build
  • Desktop
  • Mobile
Verification & source detailsPlay-test notes, browser checks, source and license

Play-test note

Completed a natural six-point combat run in Chrome, returned to the scored title screen after death, and restarted with fresh health and ammunition.

QuestHub checks

  • Source recorded
  • License reviewed
  • Build verified
  • Network reviewed
  • Desktop tested
  • Mobile tested
Last checked
2026-09-06
Browser
Google Chrome
Play on
desktop, mobile
Controls
keyboard, mouse, touch

These checks describe the recorded build on the date above. Browser, device, or upstream changes can affect later behavior.

Source & license

Original creator
See upstream source
Pinned revision
039ed90cc43d8492a363829248c0c631c51625a6
Code license
MIT
Attribution required
Yes
Attribution
See upstream source
Asset review
verified
QuestHub changes
Not listed in the current catalog

These technical details come from the pinned source snapshot used for this QuestHub build.